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Constellation of Complications

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This has been a recurring conversation with myself and others:

"What constrains GM complications (in various games)?"

One game that has come up a lot as of recent is Blades in the Dark (due to some comments by a not-so-well-loved-by-ENWorld TTRPG analyst...whom I overwhelmingly agree with in their analysis but not in this case). So I'm going to focus on that game to start (drifting to others if the conversation on that game resolves or dries up). I'll get to a postmortem of a few...

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